In order to gamify the learning process, I developed this educational game. The player engages in a traditional pong game in this activity. A multiple-choice question, however, appears when the player loses a ball. The lost ball is brought back if the player selects the right answer, but if the player selects a wrong answer twice, the lost ball is not recovered, and the game is resumed. The cycle repeats until all three balls are lost.
Any teacher can benefit from this game. The teacher simply needs to input the questions and the choices into the database and assign the right response.
I chose the Electranoid soundtrack for this game out of personal and sentimental reasons because I used to be completely engrossed in that old MS-DOS game.